Computer Science and Applied Math Major at the University of Utah
About Me Download Resume
Hello! I’m Freda and this is my website! Here you’ll find information about my education, work experience, and personal projects (last updated: January 2026).
I’m a fourth-year computer science and applied math student at the University of Utah. I plan on graduating in May 2026. I’m passionate about building elegant applications of any kind through code.
In my free time, I’m an avid reader of literary fiction and rom-coms. I also like playing video games, arts and crafts (painting, crocheting, sewing, etc.), and taking care of my houseplants (of which I have one too many).
January 2026 - Present · 2 mos
Software engineer on the backend engineering products team! (✿◠‿◠)
January 2025 - August 2025 · 8 mos
Worked on backend API development and internal tooling. Collaborated with the engineering team on features shipped to production.
August 2024 - December 2025 · 1 yr 5 mos
Paper: Fast algorithms to improve fair information access in networks
Teaching Assistant for
August 2025 - December 2025 · 5 mos
Held office hours, graded assignments, and helped students with low-level systems concepts including memory management and concurrency.
August 2024 - December 2024 · 5 mos
Supported students in learning software engineering principles, code design, and best practices through weekly office hours and code reviews.
January 2024 - May 2024 · 5 mos
Assisted students with probability theory, statistical inference, and problem sets through office hours and review sessions.
Aug 2023 - Dec 2023 & Aug 2024 - Dec 2024 · 10 mos total
Led weekly labs of ~25 students by myself where I guided students through problem sets.
July 2023 - August 2023 · 2 mos
Worked with undergraduates and faculty on math research problems in a simulated research environment as an introduction to math research.
August 2023 - December 2023 · 5 mos
Paper: "A topological account of the 2-adic solenoid".
Studied the Smales-William attractor and its relation to the 2-adic solenoid and developed a novel proof of their homeomorphism.
My treasured creations. Hover over each image for a preview, or click to see a full demo.
August 2024
This web application was inspired by my love of books and my want for an aesthetically-pleasing book logging application.
As many readers use Goodreads to log their reading on Goodreads, the site allows for data to be imported from Goodreads. All user data is stored securely on Firebase.
This site utilizes the Google Gemini API to deliver personalized book reccomendations and a "book aura" based on the last several books the reader read and enjoyed. The statistics page was made with Javscript's data visualizaiton library, D3.js. The trending books section fetches the most up-to-date information from the New York Times best-selling lists.
April 2024
My First Pet is an educational app whose aim is to teach young players how to properly take care of their first pet (dog or cat)! The in-game lessons are tailored to the age and weight of the pet. The goal of this project was to create an informative yet cute and fun game!
A team of six developed this game using agile development. The game was built with C++ in Qt Creator, and the Box2d physics engine was used to create realistic game movement.
March 2025
A real-time shadow mapping implementation I did for a graphics course at the U. The graphics API used was OpenGL and the library used was GLSL. Shadows are rendered using a two-pass approach: the first pass renders the scene from the light's perspective to generate a depth map, and the second pass uses that depth map to determine which fragments are in shadow.
Classes I've had the pleasure of taking ( ๑‾̀◡‾́)σ